Fomorian
Huge Giant — CR 11
Fomorian is a D&D 3.5 monster from —. CR 11, HD 15d8+90 (157 hp).
- Hit Dice
- 15d8+90 (157 hp)
- Initiative
- +1
- Speed
- land 40 ft, 40 ft.
- Base Attack / Grapple
- +11/+31
- Attack
- Heavy flail +21 melee, or 2 slams +21 melee
- Full Attack
- Heavy flail +21/+16/+11 melee, or 2 slams +21 melee
- STR
- 34
- DEX
- 12
- CON
- 22
- INT
- 11
- WIS
- 13
- CHA
- 9
- Fort / Ref / Will
- +15 / +6 / +6
- Challenge Rating
- 11
- Alignment
- Usually neutral evil
- Organization
- Solitary, pair, or gang (3-5)
- Treasure
- Standard
- Level Adjustment
- +4
Special Abilities
Feats
Description
Fomorians usually try to sneak up on opponents and hit as hard as they can. If they bother to keep captured opponents alive after combat, it is only for the entertainment they gain from crude torture before eating their fallen foes. Fomorians do not throw or catch rocks as other giants do.
The Fomorian first appeared in S4 The Lost Caverns of Tsojcanth (Gary Gygax, 1982).