Earth Necromental, Large

Large Undead (Augmented Elemental, Earth, Extraplanar) — CR 6

Realmshelps (RH)3.5
Hit Dice
8d12 (52 hp)
Initiative
-1
Speed
20 ft, 20 ft.
Armor Class
20, touch 8, flat-footed 20
Base Attack / Grapple
+6/+17
Attack
Slam +12 melee Full Attack: 2 slams +12 melee
STR
25
DEX
8
INT
1
WIS
10
CHA
1
Fort / Ref / Will
+8 / +1 / +2
Challenge Rating
6
Alignment
Always neutral evil

Special Abilities

DR 5/-Create spawnearth masteryenergy drainpush

Feats

Earth Necromental, Large* (CR 6)

Large Undead (Augmented Elemental, Earth, and Extraplanar)
Alignment: Always neutral evil
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +5

AC: 20 (-1 size, -1 Dex, +12 natural), touch 8, flat-footed 20
Hit Dice: 8d12 (52 hp); DR: 5/-
Fort +8, Ref +1, Will +2 Speed: 20 ft.
Space: 10 ft./10 ft.
Base Attack +6; Grapple +17
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee
Damage: Slam 2d8+7 plus energy drain
Special Attacks/Actions: Create spawn, earth mastery, energy drain, push Abilities: Str 25, Dex 8, Con -, Int 1, Wis 10, Cha 1
Special Qualities: earth glide, elemental traits, fast healing 3, undead traits
Feats: Cleave; Great Cleave; Great Fortitude; Power Attack
Skills: Listen +6 and Spot +5
Advancement: 9-15 HD (Large) Climate/Terrain: Elemental Plane of Earth
Organization: Solitary
Treasure/Possessions: None

Description

Earth Necromental, Large* (CR 6)

Large Undead (Augmented Elemental, Earth, and Extraplanar)
Alignment: Always neutral evil
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +5

AC: 20 (-1 size, -1 Dex, +12 natural), touch 8, flat-footed 20
Hit Dice: 8d12 (52 hp); DR: 5/-
Fort +8, Ref +1, Will +2 Speed: 20 ft.
Space: 10 ft./10 ft.
Base Attack +6; Grapple +17
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee
Damage: Slam 2d8+7 plus energy drain
Special Attacks/Actions: Create spawn, earth mastery, energy drain, push Abilities: Str 25, Dex 8, Con -, Int 1, Wis 10, Cha 1
Special Qualities: earth glide, elemental traits, fast healing 3, undead traits
Feats: Cleave; Great Cleave; Great Fortitude; Power Attack
Skills: Listen +6 and Spot +5
Advancement: 9-15 HD (Large) Climate/Terrain: Elemental Plane of Earth
Organization: Solitary
Treasure/Possessions: None

Combat

Earth Necromental, Large* (CR 6)

Large Undead (Augmented Elemental, Earth, and Extraplanar)
Alignment: Always neutral evil
Initiative: -1 (Dex); Senses: darkvision 60 ft., Listen +6, and Spot +5

AC: 20 (-1 size, -1 Dex, +12 natural), touch 8, flat-footed 20
Hit Dice: 8d12 (52 hp); DR: 5/-
Fort +8, Ref +1, Will +2 Speed: 20 ft.
Space: 10 ft./10 ft.
Base Attack +6; Grapple +17
Attack: Slam +12 melee
Full Attack: 2 slams +12 melee
Damage: Slam 2d8+7 plus energy drain
Special Attacks/Actions: Create spawn, earth mastery, energy drain, push Abilities: Str 25, Dex 8, Con -, Int 1, Wis 10, Cha 1
Special Qualities: earth glide, elemental traits, fast healing 3, undead traits
Feats: Cleave; Great Cleave; Great Fortitude; Power Attack
Skills: Listen +6 and Spot +5
Advancement: 9-15 HD (Large) Climate/Terrain: Elemental Plane of Earth
Organization: Solitary
Treasure/Possessions: None