Dungeonbred Chimera, Blue
Medium Magical Beast — CR 7
- Hit Dice
- 9d10 (76 hp)
- Initiative
- +2
- Speed
- 30 ft, 30 ft., fly 50 ft. (average)
- Armor Class
- 19, touch 12, flat-footed 17
- Base Attack / Grapple
- +9/+11
- Attack
- bite +11 and bite +11 and gore +11 and 2 claws +9 each
- STR
- 15
- DEX
- 15
- CON
- 17
- INT
- 4
- WIS
- 13
- CHA
- 10
- Fort / Ref / Will
- +9 / +8 / +6
- Challenge Rating
- 7
- Alignment
- Usually Chaotic Evil
Special Abilities
breath weapon
Feats
Dungeonbred Chimera, Blue* (CR 7)
Medium Magical Beast
Alignment: Usually Chaotic Evil
Initiative: +2 (+2 Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9
Languages: Draconic
Hit Dice: 9d10 (76 hp)
Fort +9 (+11 against disease and poison), Ref +8, Will +6 Speed: 30 ft., fly 50 ft. (average)
Space: 5 ft. by 5 ft.
Base Attack +9; Grapple +11
Attack: bite +11 and bite +11 and gore +11 and 2 claws +9 each
Damage: bite 2d6+2, bite 1d8+2, gore 1d8+2, claw 1d6+1
Special Attacks/Actions: breath weapon Abilities: Str 15, Dex 15, Con 17, Int 4, Wis 13, Cha 10
Special Qualities: easy maintenance, hardy
Feats: Alertness, Endurance, Hover, Improved Natural Attack (bite), Improved Natural Attack (gore), Improved Natural Attack (claws), Iron Will, Multiattack
Skills: Hide +2*, Listen +9, and Spot +9
Advancement: -
Level Adjustment: - Climate/Terrain: Any dungeon
Organization: Solitary (speaks Draconic)
Treasure/Possessions: None
Description
Dungeonbred Chimera, Blue* (CR 7)
Medium Magical Beast
Alignment: Usually Chaotic Evil
Initiative: +2 (+2 Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9
Languages: Draconic
Hit Dice: 9d10 (76 hp)
Fort +9 (+11 against disease and poison), Ref +8, Will +6 Speed: 30 ft., fly 50 ft. (average)
Space: 5 ft. by 5 ft.
Base Attack +9; Grapple +11
Attack: bite +11 and bite +11 and gore +11 and 2 claws +9 each
Damage: bite 2d6+2, bite 1d8+2, gore 1d8+2, claw 1d6+1
Special Attacks/Actions: breath weapon Abilities: Str 15, Dex 15, Con 17, Int 4, Wis 13, Cha 10
Special Qualities: easy maintenance, hardy
Feats: Alertness, Endurance, Hover, Improved Natural Attack (bite), Improved Natural Attack (gore), Improved Natural Attack (claws), Iron Will, Multiattack
Skills: Hide +2*, Listen +9, and Spot +9
Advancement: -
Level Adjustment: - Climate/Terrain: Any dungeon
Organization: Solitary (speaks Draconic)
Treasure/Possessions: None
Combat
Dungeonbred Chimera, Blue* (CR 7)
Medium Magical Beast
Alignment: Usually Chaotic Evil
Initiative: +2 (+2 Dex); Senses: darkvision 60 ft., low-light vision, scent, Listen +9, and Spot +9
Languages: Draconic
Hit Dice: 9d10 (76 hp)
Fort +9 (+11 against disease and poison), Ref +8, Will +6 Speed: 30 ft., fly 50 ft. (average)
Space: 5 ft. by 5 ft.
Base Attack +9; Grapple +11
Attack: bite +11 and bite +11 and gore +11 and 2 claws +9 each
Damage: bite 2d6+2, bite 1d8+2, gore 1d8+2, claw 1d6+1
Special Attacks/Actions: breath weapon Abilities: Str 15, Dex 15, Con 17, Int 4, Wis 13, Cha 10
Special Qualities: easy maintenance, hardy
Feats: Alertness, Endurance, Hover, Improved Natural Attack (bite), Improved Natural Attack (gore), Improved Natural Attack (claws), Iron Will, Multiattack
Skills: Hide +2*, Listen +9, and Spot +9
Advancement: -
Level Adjustment: - Climate/Terrain: Any dungeon
Organization: Solitary (speaks Draconic)
Treasure/Possessions: None