Dread Warrior

Medium Undead (Augmented Humanoid) — CR 3

Realmshelps (RH)3.5
Hit Dice
4d12 (26 hp)
Initiative
+0
Speed
30 ft, 30 ft. (20 ft. in splint or banded mail)
Armor Class
16, touch 10, flat-footed 16
Base Attack / Grapple
+2/+5
Attack
Battleaxe +5 melee (1d8+4); or longsword +5 melee (1d8+4)
STR
16
DEX
11
INT
5
WIS
11
CHA
6
Fort / Ref / Will
+1 / +1 / +4
Challenge Rating
3
Alignment
Always neutral evil

Special Abilities

Undead

Feats

Dread Warrior* (CR 3)

Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +0; Senses: darkvision 60 ft. and Spot +8

AC: 16 (+6 splint or banded mail), touch 10, flat-footed 16
Hit Dice: 4d12 (26 hp)
Fort +1, Ref +1, Will +4 Speed: 30 ft. (20 ft. in splint or banded mail)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +5
Attack: Battleaxe +5 melee (1d8+4); or longsword +5 melee (1d8+4)
Special Attacks/Actions: Undead Abilities: Str 16, Dex 11, Con -, Int 5, Wis 11, Cha 6
Special Qualities:
Feats: Power Attack; Toughness; Weapon Focus (battleaxe)
Skills: Climb +6, Jump +5, and Spot +8
Advancement: - Climate/Terrain: Any land
Organization: Solitary or company (2-12)
Treasure/Possessions: None

Description

Dread Warrior* (CR 3)

Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +0; Senses: darkvision 60 ft. and Spot +8

AC: 16 (+6 splint or banded mail), touch 10, flat-footed 16
Hit Dice: 4d12 (26 hp)
Fort +1, Ref +1, Will +4 Speed: 30 ft. (20 ft. in splint or banded mail)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +5
Attack: Battleaxe +5 melee (1d8+4); or longsword +5 melee (1d8+4)
Special Attacks/Actions: Undead Abilities: Str 16, Dex 11, Con -, Int 5, Wis 11, Cha 6
Special Qualities:
Feats: Power Attack; Toughness; Weapon Focus (battleaxe)
Skills: Climb +6, Jump +5, and Spot +8
Advancement: - Climate/Terrain: Any land
Organization: Solitary or company (2-12)
Treasure/Possessions: None

Combat

Dread Warrior* (CR 3)

Medium Undead (Augmented Humanoid)
Alignment: Always neutral evil
Initiative: +0; Senses: darkvision 60 ft. and Spot +8

AC: 16 (+6 splint or banded mail), touch 10, flat-footed 16
Hit Dice: 4d12 (26 hp)
Fort +1, Ref +1, Will +4 Speed: 30 ft. (20 ft. in splint or banded mail)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +5
Attack: Battleaxe +5 melee (1d8+4); or longsword +5 melee (1d8+4)
Special Attacks/Actions: Undead Abilities: Str 16, Dex 11, Con -, Int 5, Wis 11, Cha 6
Special Qualities:
Feats: Power Attack; Toughness; Weapon Focus (battleaxe)
Skills: Climb +6, Jump +5, and Spot +8
Advancement: - Climate/Terrain: Any land
Organization: Solitary or company (2-12)
Treasure/Possessions: None