Drake, Water

Large Dragon (Aquatic, Water) — CR 8

()Updated 3.5

Drake, Water is a D&D 3.5 monster from —. CR 8, HD 10d12+30 (95 hp).

Hit Dice
10d12+30 (95 hp)
Initiative
+1
Speed
land 30 ft, 30 ft., fly 80 ft. (poor), swim 30 ft.
Base Attack / Grapple
+10/+19
Attack
Bite +14 melee
Full Attack
Bite +14 melee and 2 claws +12 melee and tail slap +12 melee
STR
21
DEX
12
CON
17
INT
8
WIS
14
CHA
11
Fort / Ref / Will
+10 / +10 / +8
Challenge Rating
8
Alignment
Usually neutral
Organization
Solitary pair, or cete (3-6)
Treasure
Standard
Level Adjustment
+3

Special Abilities

DrenchWater MasteryAmphibious

Feats

Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality. Water Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.

Description

Aquatic Subtype Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality. Water Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.