Dragon, White Wyrm
Gargantuan Dragon (Cold) — CR 18
Dragon, White Wyrm is a D&D 3.5 monster from —. CR 18, HD 33d12+231 (445 hp).
- Hit Dice
- 33d12+231 (445 hp)
- Initiative
- +0
- Speed
- land 60 ft, 60 ft., fly 250 ft. (poor), swim 60 ft., burrow 30 ft.
- Base Attack / Grapple
- +33/+57
- Attack
- 1 Bite +41, 2 claws +36, 2 wings +36, 1 Tail Slap +36, 1 crush +36, 1 Tail sweep +36 melee; Breath +41 ranged
- STR
- 35
- DEX
- 10
- CON
- 25
- INT
- 14
- WIS
- 15
- CHA
- 16
- Fort / Ref / Will
- +25 / +18 / +20
- Challenge Rating
- 18
- Alignment
- Always Chaotic Evil
- Organization
- Solitary, pair, or family (1-2 and 2-5 offspring)
- Treasure
- Double Standard
- Level Adjustment
- +38
- Spell Resistance
- 25
Special Abilities
Breath WeaponFrightful Presence
Description
A potentially affected creature that succeeds at a Will save (DC 29) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
Dragons ignore the frightful presence of other dragons.
Cold Subtype
A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.