Dragon, White Ancient

Huge Dragon (Cold) — CR 17

()Updated 3.5

Dragon, White Ancient is a D&D 3.5 monster from —. CR 17, HD 30d12+80 (375 hp).

Hit Dice
30d12+80 (375 hp)
Initiative
+0
Speed
land 60 ft, 60 ft., fly 200 ft. (poor), swim 60 ft., burrow 30 ft.
Base Attack / Grapple
+27/+45
Attack
1 Bite +39, 2 claws +34, 2 wings +34, 1 Tail Slap +34, 1 crush +34 melee; Breath +39 ranged
STR
33
DEX
10
CON
23
INT
14
WIS
15
CHA
14
Fort / Ref / Will
+23 / +17 / +19
Challenge Rating
17
Alignment
Always Chaotic Evil
Organization
Solitary, pair, or family (1-2 and 2-5 offspring)
Treasure
Double Standard
Level Adjustment
+35
Spell Resistance
24

Special Abilities

Breath WeaponFrightful Presence
A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Cold Subtype A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.

Description

A potentially affected creature that succeeds at a Will save (DC 27) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Cold Subtype A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.