Dragon, Nickel Wyrmling
Tiny Dragon (Water) — CR 3
Dragon, Nickel Wyrmling is a D&D 3.5 monster from —. CR 3, HD 4d12+4 (30 hp).
- Hit Dice
- 4d12+4 (30 hp)
- Initiative
- +0
- Speed
- land 60 ft, 60 ft., fly 100 ft. (average), swim 60 ft.
- Base Attack / Grapple
- +4/-3
- Attack
- 1 bite +7, 2 claws +2, 2 wings +2
- STR
- 13
- DEX
- 10
- CON
- 13
- INT
- 7
- WIS
- 11
- CHA
- 7
- Fort / Ref / Will
- +5 / +4 / +4
- Challenge Rating
- 3
- Alignment
- Always LE
- Organization
- Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, juvenile, or young adults), family (pair of mature adults and 1d4+1 offspring)
- Treasure
- Triple Standard
- Level Adjustment
- +3
Special Abilities
Description
Water Subtype
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.