Dragon, Nickel Very young

Small Dragon (Water) — CR 4

()Updated 3.5

Dragon, Nickel Very young is a D&D 3.5 monster from —. CR 4, HD 7d12+7 (52).

Hit Dice
7d12+7 (52)
Initiative
+0
Speed
land 60 ft, 60 ft., fly 100 ft. (average), swim 60 ft.
Base Attack / Grapple
+7/+5
Attack
1 bite +10, 2 claws +5, 2 wings +5
STR
15
DEX
10
CON
13
INT
7
WIS
11
CHA
7
Fort / Ref / Will
+6 / +5 / +5
Challenge Rating
4
Alignment
Always LE
Organization
Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, juvenile, or young adults), family (pair of mature adults and 1d4+1 offspring)
Treasure
Triple Standard
Level Adjustment
+3

Special Abilities

Breath WeaponMetalsenseWater Breathing
Water Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.

Description

Water Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.