Dragon, Nickel Juvenile
Medium Dragon (Water) — CR 7
Dragon, Nickel Juvenile is a D&D 3.5 monster from —. CR 7, HD 13d12+26 (110).
- Hit Dice
- 13d12+26 (110)
- Initiative
- +0
- Speed
- land 60 ft, 60 ft., fly 150 ft. (poor), swim 60 ft.
- Base Attack / Grapple
- +13/+17
- Attack
- 1 bite +17, 2 claws +12, 2 wings +12
- STR
- 19
- DEX
- 10
- CON
- 15
- INT
- 9
- WIS
- 11
- CHA
- 9
- Fort / Ref / Will
- +10 / +8 / +8
- Challenge Rating
- 7
- Alignment
- Always LE
- Organization
- Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, juvenile, or young adults), family (pair of mature adults and 1d4+1 offspring)
- Treasure
- Triple Standard
- Level Adjustment
- +4
Special Abilities
Description
Water Subtype
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Water. Creatures with the water subtype always have swim speeds and can move in water without making Swim checks. A water creature can breathe underwater and usually can breathe air as well.