Dragon, Gold Wyrm
Colossal Dragon (Fire) — CR 24
Dragon, Gold Wyrm is a D&D 3.5 monster from —. CR 24, HD 38d12+380 (627 hp).
- Hit Dice
- 38d12+380 (627 hp)
- Initiative
- +0
- Speed
- land 60 ft, 60 ft., fly 250 ft. (clumsy), swim 60 ft.
- Base Attack / Grapple
- +38/+71
- Attack
- 1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged
- STR
- 45
- DEX
- 10
- CON
- 31
- INT
- 30
- WIS
- 31
- CHA
- 30
- Fort / Ref / Will
- +31 / +21 / +31
- Challenge Rating
- 24
- Alignment
- Always Lawful Good
- Organization
- Solitary, pair, or family (1-2 and 2-5 offspring)
- Treasure
- Double Standard
- Level Adjustment
- +43
- Spell Resistance
- 31
Special Abilities
Description
A potentially affected creature that succeeds at a Will save (DC 10 + 1/2 dragons HD + dragon's Charisma modifier) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds.
Dragons ignore the frightful presence of other dragons.
Fire Subtype
A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.