Dragon, Crystal Juvenile
Large Dragon (Air) — CR 7
Dragon, Crystal Juvenile is a D&D 3.5 monster from —. CR 7, HD 19d12+57 (133 hp).
- Hit Dice
- 19d12+57 (133 hp)
- Initiative
- +0
- Speed
- land 40 ft, 40 ft., fly 150 ft. (poor), burrow 5 ft., swim 40 ft.
- Base Attack / Grapple
- +19/+27
- Attack
- 1 Bite +17, 2 claws +12, 2 wings +12, 1 Tail Slap +12 melee; Breath +17 ranged
- STR
- 19
- DEX
- 10
- CON
- 17
- INT
- 14
- WIS
- 15
- CHA
- 15
- Fort / Ref / Will
- +12 / +9 / +11
- Challenge Rating
- 7
- Alignment
- Always chaotic neutral
- Organization
- Solitary or clutch (2-5)
- Treasure
- Double Standard
- Level Adjustment
- +17
Special Abilities
Description
Bite: The dragon also can use its bite snatch opponents. Bite attacks use the full attack bonus.
Claw: The dragon also can use its claws to snatch opponents. Claw attacks are at -5 to the attack bonus.
Wing: The dragon can slam opponents with its wings, even when flying. Wing attacks are at -5 to the attack bonus.
Tail Slap: The dragon can slap one opponent each round with its tail. A tail slap is at -5 to the attack bonus.
Grappling: Dragons do not favor grapple attacks, though their Snatch feat use normal grapple rules.
If grappled by a creature the same size or larger, dragon can return the attack with its bite and all four legs (the rear legs deal claw damage). If snatched or crushed by a larger dragon, a dragon can respond only with grapple attacks to try winning free, or with bite or breath weapon attacks. If grappled by a creature smaller than itself, the dragon can respond with any of its physical attacks other than a tail sweep.
The dragon can always use its breath weapon while grappling as well as its spells and spell-like or supernatural abilities, provided it succeeds at Concentration checks.
Air Subtype
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).