Dragon, Copper Great Wyrm

Gargantuan Dragon (Earth) — CR 24

()Updated 3.5

Dragon, Copper Great Wyrm is a D&D 3.5 monster from —. CR 24, HD 38d12+304 (551 hp).

Hit Dice
38d12+304 (551 hp)
Initiative
+0
Speed
land 40 ft, 40 ft., fly 200 ft. (clumsy)
Base Attack / Grapple
+38/+63
Attack
1 Bite +47, 2 claws +42, 2 wings +42, 1 Tail Slap +42, 1 crush +42, 1 Tail sweep +42 melee; Breath +47 ranged
STR
37
DEX
10
CON
27
INT
22
WIS
23
CHA
22
Fort / Ref / Will
+29 / +21 / +27
Challenge Rating
24
Alignment
Always Chaotic Good
Organization
Solitary, pair, or family (1-2 and 2-5 offspring)
Treasure
Double Standard
Level Adjustment
+43
Spell Resistance
31

Special Abilities

Breath WeaponFrightful Presence
A potentially affected creature that succeeds at a Will save (DC 35) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Earth Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.

Description

A potentially affected creature that succeeds at a Will save (DC 35) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Earth Subtype This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.