Dragon, Brass Wyrm

Gargantuan Dragon (Fire) — CR 20

()Updated 3.5

Dragon, Brass Wyrm is a D&D 3.5 monster from —. CR 20, HD 34d12+238 (459 hp).

Hit Dice
34d12+238 (459 hp)
Initiative
+0
Speed
land 60 ft, 60 ft., fly 250 ft. (clumsy), burrow 30 ft.
Base Attack / Grapple
+34/+58
Attack
1 Bite +42, 2 claws +37, 2 wings +37, 1 Tail Slap +37, 1 crush +37, 1 Tail sweep +37 melee; Breath +42 ranged
STR
35
DEX
10
CON
25
INT
20
WIS
21
CHA
20
Fort / Ref / Will
+26 / +19 / +24
Challenge Rating
20
Alignment
Always Chaotic Good
Organization
Solitary, pair, or family (1-2 and 2-5 offspring)
Treasure
Double Standard
Level Adjustment
+39
Spell Resistance
25

Special Abilities

Breath WeaponFire SubtypeFrightful Presence
A potentially affected creature that succeeds at a Will save (DC 32) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.

Description

A potentially affected creature that succeeds at a Will save (DC 32) remains immune to that dragon's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons. Fire Subtype A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.