Dracotaur
Large Dragon — CR 3
Dracotaur is a D&D 3.5 monster from —. CR 3, HD 3d12+9 (28 hp).
- Hit Dice
- 3d12+9 (28 hp)
- Initiative
- +1
- Speed
- land 50 ft, 50 ft.
- Base Attack / Grapple
- +3/+11
- Attack
- Spear +6 melee
- Full Attack
- Spear +6 melee and bite +1 melee and tail slap +1 melee
- STR
- 18
- DEX
- 12
- CON
- 16
- INT
- 13
- WIS
- 11
- CHA
- 13
- Fort / Ref / Will
- +6 / +4 / +5
- Challenge Rating
- 3
- Alignment
- Usually neutral evil
- Organization
- Gang (2-3), band (6-10 plus 50% noncombatants plus 1 rager of 3rd-6th level), or tribe (30-60 plus 50% noncombatants plus 2 ragers of 3rd-6th level and 1 leader of 4th-10th level)
- Treasure
- Standard
- Level Adjustment
- +5
Special Abilities
Spit Fire
Feats
Description
A direct hit deals 2d6 points of fire damage. Every creature within 5 feet of the point where the spittle hits takes 1d4 points of fire damage from the splash. Unlike alchemist's fire, a dracotaur's spittle does not continue to burn.