Donkey
Medium Animal — CR 0.17
- Hit Dice
- 2d8+2 (11 hp)
- Initiative
- +1
- Speed
- Land 30 ft
- Armor Class
- 13, touch 11, flat-footed 12
- Base Attack / Grapple
- +1/+14
- Attack
- Bite +1 melee (1d2)
- Full Attack
- Bite +1 melee (1d2)
- STR
- 10
- DEX
- 13
- CON
- 12
- INT
- 2
- WIS
- 11
- CHA
- 4
- Fort / Ref / Will
- +4 / +4 / +0
- Challenge Rating
- 0.17
- Alignment
- Always Neutral
- Organization
- Solitary
- Treasure
- None
- Environment
- Deserts
- Level Adjustment
- —
Special Abilities
Feats
These long-eared, horselike creatures are surefooted and sturdy. The statistics presented here could also describe burros.
Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51–100 pounds; and a heavy load, 101–150 pounds. A donkey can drag 750 pounds.
Description
These long-eared, horselike creatures are surefooted and sturdy. The statistics presented here could also describe burros.
Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51–100 pounds; and a heavy load, 101–150 pounds. A donkey can drag 750 pounds.
Combat
A donkey bites only when it has no way to escape.
Skills: Donkeys have a +2 racial bonus on Balance checks.