Dolgrue

Large Aberration — CR 4

()Updated 3.5

Dolgrue is a D&D 3.5 monster from —. CR 4, HD 6d8+33 (60 hp).

Hit Dice
6d8+33 (60 hp)
Initiative
+0
Speed
land 40 ft, 40 ft.
Base Attack / Grapple
+4/+14
Attack
2 claws +9 melee and bite +7 melee
STR
22
DEX
11
CON
20
INT
5
WIS
12
CHA
7
Fort / Ref / Will
+7 / +2 / +6
Challenge Rating
4
Alignment
Usually chaotic evil
Organization
Solitary or band (around 20)
Treasure
Half standard
Level Adjustment
+5
Spell Resistance
18

Special Abilities

PainImproved GrabRake

Feats

Strategy and Tactics Dolgrues revel in the chaos of battle, grabbing foes in their claws and tearing them to pieces. They are incapable of complex strategy and rarely listen to the commands of their superiors unless magically compelled to do so.

Description

Strategy and Tactics Dolgrues revel in the chaos of battle, grabbing foes in their claws and tearing them to pieces. They are incapable of complex strategy and rarely listen to the commands of their superiors unless magically compelled to do so.