Displacer Beast

Large Magical Beast — CR 4

Monster Manual v.3.5 (MM), p. 673.5
Hit Dice
6d10+18 (51 hp)
Initiative
+2
Speed
Land 40 ft
Armor Class
16, touch 11, flat-footed 14
Base Attack / Grapple
+6/+14
Attack
Tentacle +9 melee (1d6+4)
Full Attack
2 tentacles +9 melee (1d6+4) and bite +4 melee (1d8+2)
STR
18
DEX
15
CON
16
INT
5
WIS
12
CHA
8
Fort / Ref / Will
+8 / +7 / +3
Challenge Rating
4
Alignment
Usually Lawful-Evil
Organization
Solitary, pair, or pride (6–10)
Treasure
1/10 coins; 50% goods; 50% items
Environment
Hills
Level Adjustment
+4

Special Abilities

DarkvisionDisplacementLow-Light VisionResistance to Ranged Attacks

Feats

This creature looks like an emaciated panther, with blue-black fur, six legs, and a body that is nothing but muscle and bone. A pair of tentacles sprout from its shoulders and end in horny-ridged pads.

Description

The displacer beast is a savage and stealthy carnivore that resembles a puma in some respects.

Displacer beasts favor small game but will eat anything they can catch. They regard all other creatures as prey and tend to attack anything they meet. They have a deep-seated hatred of blink dogs, and the two attack each other ruthlessly when their paths cross. A displacer beast is the size of a Bengal tiger, about 9 feet long and weighing about 500 pounds.

Displacer beasts speak Common.

Combat

Displacer beasts tear at opponents with their tentacles and bite foes that get close.

Displacement (Su): A light-bending glamer continually surrounds a displacer beast, making it difficult to surmise the creature’s true location. Any melee or ranged attack directed at it has a 50% miss chance unless the attacker can locate the beast by some means other than sight. A true seeing effect allows the user to see the beast’s position, but see invisibility has no effect.

Resistance to Ranged Attacks (Su): A displacer beast has a +2 resistance bonus on saves against any ranged magical attack that specifically targets it (except for ranged touch attacks).

Skills: A displacer beast has a +8 racial bonus on Hide checks, thanks to its displacement ability.