Digester

Medium Magical Beast — CR 6

Monster Manual v.3.5 (MM), p. 593.5
Hit Dice
8d10+24 (68 hp)
Initiative
+6
Speed
Land 60 ft
Armor Class
17, touch 12, flat-footed 15
Base Attack / Grapple
+8/+11
Attack
Claw +11 melee (1d8+4)
Full Attack
Claw +11 melee (1d8+4)
STR
17
DEX
15
CON
17
INT
2
WIS
12
CHA
10
Fort / Ref / Will
+9 / +10 / +3
Challenge Rating
6
Alignment
Always Neutral
Organization
Solitary or pack (3–6)
Treasure
None
Environment
Forests
Level Adjustment

Special Abilities

Acid SprayDarkvisionImmunity to AcidLow-Light VisionScent

Feats

This creature stands on two powerful hind legs. It has a long tail, but no other limbs, and a gray, pebbly hide with daggerlike markings. Its narrow head is equipped with a sucking mouth and a tubelike orifice in its forehead.

Description

The swift predators known as digesters have a vicious acid attack that can reduce a human to a pool of glop in seconds. Digesters may lurk almost anywhere there is prey to be found, from barren deserts to steaming jungles.

A digester stands about 5 feet tall and is 7 feet long from snout to tall. It weighs about 350 pounds.

Combat

A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.

Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.

The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.

Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.