Digester
Medium Magical Beast — CR 6
- Hit Dice
- 8d10+24 (68 hp)
- Initiative
- +6
- Speed
- Land 60 ft
- Armor Class
- 17, touch 12, flat-footed 15
- Base Attack / Grapple
- +8/+11
- Attack
- Claw +11 melee (1d8+4)
- Full Attack
- Claw +11 melee (1d8+4)
- STR
- 17
- DEX
- 15
- CON
- 17
- INT
- 2
- WIS
- 12
- CHA
- 10
- Fort / Ref / Will
- +9 / +10 / +3
- Challenge Rating
- 6
- Alignment
- Always Neutral
- Organization
- Solitary or pack (3–6)
- Treasure
- None
- Environment
- Forests
- Level Adjustment
- —
Special Abilities
Feats
This creature stands on two powerful hind legs. It has a long tail, but no other limbs, and a gray, pebbly hide with daggerlike markings. Its narrow head is equipped with a sucking mouth and a tubelike orifice in its forehead.
Description
The swift predators known as digesters have a vicious acid attack that can reduce a human to a pool of glop in seconds. Digesters may lurk almost anywhere there is prey to be found, from barren deserts to steaming jungles.
A digester stands about 5 feet tall and is 7 feet long from snout to tall. It weighs about 350 pounds.
Combat
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.