Dark Stalker
Medium Humanoid — CR 4
Dark Stalker is a D&D 3.5 monster from —. CR 4, HD 3d8+3 (16 hp).
- Hit Dice
- 3d8+3 (16 hp)
- Initiative
- +7
- Speed
- land 30 ft, 30 ft.
- Base Attack / Grapple
- +2/+4
- Attack
- Short sword +4 melee, or javelin +3 ranged
- Full Attack
- Short sword +4 melee, or javelin +5 ranged
- STR
- 14
- DEX
- 17
- CON
- 13
- INT
- 13
- WIS
- 14
- CHA
- 16
- Fort / Ref / Will
- +2 / +8 / +3
- Challenge Rating
- 4
- Alignment
- Usually chaotic neutral
- Organization
- Solitary, band (1 plus 2-5 dark creepers), or tribe (2-5 plus 20-80 dark creepers)
- Treasure
- Standard
- Level Adjustment
- +5
Special Abilities
Fog CloudPoison UseShadow CloakSneak AttackBlindsightLight Sensitivity
Feats
Description
Dark ones are extremely stealthy, but cowardly. They prefer to fight under the cover of complete darkness and flee when the odds turn against them. They are masters of ambush and often pick off individuals from the shadows.
Dark stalkers lead dark creepers into battle, and they place poison on their short swords to deal terrible wounds. They use fog cloud to escape from powerful opponents.