Dark Stalker

Medium Humanoid — CR 4

()Updated 3.5

Dark Stalker is a D&D 3.5 monster from —. CR 4, HD 3d8+3 (16 hp).

Hit Dice
3d8+3 (16 hp)
Initiative
+7
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+2/+4
Attack
Short sword +4 melee, or javelin +3 ranged
Full Attack
Short sword +4 melee, or javelin +5 ranged
STR
14
DEX
17
CON
13
INT
13
WIS
14
CHA
16
Fort / Ref / Will
+2 / +8 / +3
Challenge Rating
4
Alignment
Usually chaotic neutral
Organization
Solitary, band (1 plus 2-5 dark creepers), or tribe (2-5 plus 20-80 dark creepers)
Treasure
Standard
Level Adjustment
+5

Special Abilities

Fog CloudPoison UseShadow CloakSneak AttackBlindsightLight Sensitivity

Feats

Dark ones are extremely stealthy, but cowardly. They prefer to fight under the cover of complete darkness and flee when the odds turn against them. They are masters of ambush and often pick off individuals from the shadows. Dark stalkers lead dark creepers into battle, and they place poison on their short swords to deal terrible wounds. They use fog cloud to escape from powerful opponents.

Description

Dark ones are extremely stealthy, but cowardly. They prefer to fight under the cover of complete darkness and flee when the odds turn against them. They are masters of ambush and often pick off individuals from the shadows. Dark stalkers lead dark creepers into battle, and they place poison on their short swords to deal terrible wounds. They use fog cloud to escape from powerful opponents.