Dark Creeper
Small Humanoid — CR 3
Dark Creeper is a D&D 3.5 monster from —. CR 3, HD 1d8+1 (5 hp).
- Hit Dice
- 1d8+1 (5 hp)
- Initiative
- +3
- Speed
- land 30 ft, 30 ft.
- Base Attack / Grapple
- +0/-3
- Attack
- Dagger +2 melee, or dagger +2 ranged
- Full Attack
- Dagger +2 melee, or dagger +2 ranged
- STR
- 12
- DEX
- 17
- CON
- 13
- INT
- 10
- WIS
- 13
- CHA
- 10
- Fort / Ref / Will
- +1 / +7 / +2
- Challenge Rating
- 3
- Alignment
- Usually chaotic neutral
- Organization
- Solitary, band (2-5 plus 1 dark stalker), or tribe (20-80 plus 2-5 dark stalkers)
- Treasure
- Standard
- Level Adjustment
- +4
Special Abilities
EvasionShadow CloakSneak AttackBlindsightLight Sensitivity
Feats
Description
Dark ones are extremely stealthy, but cowardly. They prefer to fight under the cover of complete darkness and flee when the odds turn against them. They are masters of ambush and often pick off individuals from the shadows.
Dark creepers hide in shadows before attacking the exposed flank and rear of their opponent.