Crypt Warden
Crypt Warden is a D&D 3.5 monster from BE, p. 167. CR 8, HD 9d12 (58 hp).
- Hit Dice
- 9d12 (58 hp)
- Initiative
- +1
- Speed
- 20 ft. (in breastplate) , 30 ft.
- Armor Class
- 21 (+1 Dex, +3 natural, +5 masterwork breastplate, +2 masterwork heavy steel shield), touch 11, flat-footed 20
- Base Attack / Grapple
- +4/+6
- Attack
- Masterwork bastard sword +8 melee (1d10+2 plus 1 holy)
- Full Attack
- Masterwork bastard sword +8 melee (1d10+2 plus 1 holy)
- STR
- 15
- DEX
- 12
- CON
- —
- INT
- 14
- WIS
- 13
- CHA
- 16
- Fort / Ref / Will
- +3 / +4 / +7
- Challenge Rating
- 8
- Alignment
- Always lawful evil
- Organization
- Solitary
- Treasure
- Double standard
- Environment
- Underground
Special Abilities
Animate objectsholy smiteDamage reduction 5/bludgeoningdeathless traitsspell resistance 19
Feats
Combat
Crypt wardens fight fearlessly, for they literally have nothing to lose—win or lose, their spirit returns to heavenly bliss when its task is done. They are far more intelligent than they appear, and quickly surprise tombrobbers who assume them to be nothing more than mindless skeletons.Animate Objects (Su): As a standard action, a crypt warden can cause a statue or another object within the tomb it guards to animate, as if affected by the animate objects spell. It can animate one object of Large size or smaller each round; this ability otherwise works as the spell cast by a 10th-level cleric.Holy Smite (Sp): A crypt guardian can use holy smite at will. Caster level 10th; Will save DC 17. The save DC is Charisma-based.Deathless Traits: A crypt warden is immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save, except for energy drain attacks, effects that also work on objects, and harmless effects. It is not subject to critical hits, nonlethal damage, ability drain, or death from massive damage. It is not subject to Strength, Dexterity, or Constitution damage. A crypt warden cannot be raised or resurrected. A crypt warden has darkvision (60-foot range).
Medium Deathless:
Space/Reach: 5 ft./5 ft.
Skills: Climb +10, Diplomacy +17, Intimidate +15, Jump +10, Knowledge (religion) +14, Sense Motive +13, Tumble (negative) +1