Corrupted Wolf

Medium Aberration — CR 2

Realmshelps (RH)3.5
Hit Dice
2d8+8 (17 hp)
Initiative
+1
Speed
50 ft, 50 ft.
Armor Class
17, touch 11, flat-footed 16
Base Attack / Grapple
+1/-4
Attack
Bite +4 melee Full Attack: Bite +4 melee
STR
17
DEX
13
CON
19
INT
2
WIS
10
CHA
4
Fort / Ref / Will
+7 / +4 / +0
Challenge Rating
2
Alignment
Neutral evil

Special Abilities

Trip

Corrupted Wolf* (CR 2)

Medium Aberration
Alignment: Neutral evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent (wolf), Listen +5, and Spot +3

AC: 17 (+1 Dex, +6 natural), touch 11, flat-footed 16
Hit Dice: 2d8+8 (17 hp)
Fort +7, Ref +4, Will +0 Speed: 50 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d8+4 plus 1 vile
Special Attacks/Actions: Trip Abilities: Str 17, Dex 13, Con 19, Int 2, Wis 10, Cha 4
Special Qualities: Acid immunity, disruptive attack, enhanced power, fast healing 1
Feats: Weapon Finesse (bite)
Skills: Hide +2, Listen +5, Move Silently +3, and Spot +3
Advancement: 3 HD (Medium-size); 4-5 HD (Large) Climate/Terrain: Any forest, hill, plains, and mountains
Organization: Solitary pair, or pack (7-16)
Treasure/Possessions: None

Description

Corrupted Wolf* (CR 2)

Medium Aberration
Alignment: Neutral evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent (wolf), Listen +5, and Spot +3

AC: 17 (+1 Dex, +6 natural), touch 11, flat-footed 16
Hit Dice: 2d8+8 (17 hp)
Fort +7, Ref +4, Will +0 Speed: 50 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d8+4 plus 1 vile
Special Attacks/Actions: Trip Abilities: Str 17, Dex 13, Con 19, Int 2, Wis 10, Cha 4
Special Qualities: Acid immunity, disruptive attack, enhanced power, fast healing 1
Feats: Weapon Finesse (bite)
Skills: Hide +2, Listen +5, Move Silently +3, and Spot +3
Advancement: 3 HD (Medium-size); 4-5 HD (Large) Climate/Terrain: Any forest, hill, plains, and mountains
Organization: Solitary pair, or pack (7-16)
Treasure/Possessions: None

Combat

Corrupted Wolf* (CR 2)

Medium Aberration
Alignment: Neutral evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., low-light vision, scent (wolf), Listen +5, and Spot +3

AC: 17 (+1 Dex, +6 natural), touch 11, flat-footed 16
Hit Dice: 2d8+8 (17 hp)
Fort +7, Ref +4, Will +0 Speed: 50 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d8+4 plus 1 vile
Special Attacks/Actions: Trip Abilities: Str 17, Dex 13, Con 19, Int 2, Wis 10, Cha 4
Special Qualities: Acid immunity, disruptive attack, enhanced power, fast healing 1
Feats: Weapon Finesse (bite)
Skills: Hide +2, Listen +5, Move Silently +3, and Spot +3
Advancement: 3 HD (Medium-size); 4-5 HD (Large) Climate/Terrain: Any forest, hill, plains, and mountains
Organization: Solitary pair, or pack (7-16)
Treasure/Possessions: None