Corpse Barbarian

Medium Undead — CR 4

Realmshelps (RH)3.5
Hit Dice
3d12 (19 hp)
Initiative
+1
Speed
40 ft, 40 ft.
Armor Class
15, touch 11, flat-footed 15
Base Attack / Grapple
+1/-3
Attack
+1 greataxe +10 melee, or slam +9 melee Full Attack: +1 greataxe +10 melee, or slam +9 melee
STR
22
DEX
13
INT
10
WIS
12
CHA
10
Fort / Ref / Will
+3 / +4 / +2
Challenge Rating
4
Alignment
Chaotic evil

Feats

Corpse Barbarian* (CR 4)

Medium Undead
Alignment: Chaotic evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +2

AC: 15 (+1 Dex, +2 natural, +2 leather armor), touch 11, flat-footed 15
Hit Dice: 3d12 (19 hp)
Fort +3, Ref +4, Will +2 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: +1 greataxe +10 melee, or slam +9 melee
Full Attack: +1 greataxe +10 melee, or slam +9 melee
Damage: +1 greataxe 1d12+10x3, slam 1d6+9
Special Attacks/Actions: Abilities: Str 22, Dex 13, Con -, Int 10, Wis 12, Cha 10
Special Qualities: rage 1/day, undead traits, uncanny dodge (Dex bonus to AC), (3rd-level human barbarian)
Feats: Cleave; Lightning Reflexes; Power Attack
Skills: Intimidate +5, Jump +8, Listen +7, Spot +2, Survival +13, and Swim +10
Advancement: By character class Climate/Terrain: Any
Organization: Solitary
Treasure/Possessions: Standard

Description

Corpse Barbarian* (CR 4)

Medium Undead
Alignment: Chaotic evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +2

AC: 15 (+1 Dex, +2 natural, +2 leather armor), touch 11, flat-footed 15
Hit Dice: 3d12 (19 hp)
Fort +3, Ref +4, Will +2 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: +1 greataxe +10 melee, or slam +9 melee
Full Attack: +1 greataxe +10 melee, or slam +9 melee
Damage: +1 greataxe 1d12+10x3, slam 1d6+9
Special Attacks/Actions: Abilities: Str 22, Dex 13, Con -, Int 10, Wis 12, Cha 10
Special Qualities: rage 1/day, undead traits, uncanny dodge (Dex bonus to AC), (3rd-level human barbarian)
Feats: Cleave; Lightning Reflexes; Power Attack
Skills: Intimidate +5, Jump +8, Listen +7, Spot +2, Survival +13, and Swim +10
Advancement: By character class Climate/Terrain: Any
Organization: Solitary
Treasure/Possessions: Standard

Combat

Corpse Barbarian* (CR 4)

Medium Undead
Alignment: Chaotic evil
Initiative: +1 (Dex); Senses: darkvision 60 ft., Listen +7, and Spot +2

AC: 15 (+1 Dex, +2 natural, +2 leather armor), touch 11, flat-footed 15
Hit Dice: 3d12 (19 hp)
Fort +3, Ref +4, Will +2 Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: +1 greataxe +10 melee, or slam +9 melee
Full Attack: +1 greataxe +10 melee, or slam +9 melee
Damage: +1 greataxe 1d12+10x3, slam 1d6+9
Special Attacks/Actions: Abilities: Str 22, Dex 13, Con -, Int 10, Wis 12, Cha 10
Special Qualities: rage 1/day, undead traits, uncanny dodge (Dex bonus to AC), (3rd-level human barbarian)
Feats: Cleave; Lightning Reflexes; Power Attack
Skills: Intimidate +5, Jump +8, Listen +7, Spot +2, Survival +13, and Swim +10
Advancement: By character class Climate/Terrain: Any
Organization: Solitary
Treasure/Possessions: Standard