Changeling Spy, 3rd-Level Rogue
Medium Humanoid (Shapechanger) — CR 3
Changeling Spy, 3rd-Level Rogue is a D&D 3.5 monster from —. CR 3, HD 3d6 (13 hp).
- Hit Dice
- 3d6 (13 hp)
- Initiative
- +6
- Speed
- land null ft, 30 feet
- Base Attack / Grapple
- +2/+1
- Attack
- Masterwork rapier +5 melee or light crossbow +4 ranged
- Full Attack
- Masterwork rapier +5 melee or light crossbow +4 ranged
- STR
- 8
- DEX
- 14
- CON
- 10
- INT
- 13
- WIS
- 12
- CHA
- 15
- Fort / Ref / Will
- +1 / +5 / +2
- Challenge Rating
- 3
- Alignment
- Usually neutral
- Organization
- Solitary or gang (1 plus 2-4 changeling warriors)
- Treasure
- Standard (including masterwork rapier and +1 chain shirt)
- Level Adjustment
- —
Special Abilities
Sneak AttackMinor Change Shape
Feats
Description
+2 racial bonus on saving throws against sleep and charm effects.+2 racial bonus on Bluff, Intimidate, and Sense Motive checks.Natural Linguist: Changelings add Speak Language to their list of class skills for any class they adopt.
Changeling spies deal in information and avoid combat unless they have allies to support them. Some changeling spies use their natural charisma to lead small gangs of cloaked changeling warriors, relying on their minions to create flanking opportunities for sneak attacks.
Shapechanger Subtype
A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.
Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).
Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.