Changeling, 1st-Level Warrior

Medium Humanoid (Shapechanger) — CR 1

()Updated 3.5

Changeling, 1st-Level Warrior is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).

Hit Dice
1d8+1 (5 hp)
Initiative
+1
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+1/+0
Attack
Rapier +2 melee or light crossbow +2 ranged
Full Attack
Rapier +2 melee or light crossbow +2 ranged
STR
8
DEX
13
CON
12
INT
10
WIS
9
CHA
11
Fort / Ref / Will
+3 / +1 / -1
Challenge Rating
1
Alignment
Usually neutral
Organization
Solitary, gang (2-4 plus 1 3rd-level leader), or clan (10-60 plus 30% noncombatants plus 3rd-level boss per 10 adults, 2 5th-level elders, plus 1 7th-level clan head)
Treasure
Standard
Level Adjustment

Special Abilities

Minor Change Shape

Feats

Changelings are reluctant fighters, preferring to intimidate or bluff their opponents. When forced to fight, they fight defensively while assessing their chances of winning the fight. Changelings are nor above running when they find themselves in a losing situation. +2 racial bonus on saving throws against sleep and charm effects.+2 racial bonus on Bluff, Intimidate, and Sense Motive checks.Natural Linguist: Changelings add Speak Language to their list of class skills for any class they adopt.Bonus Languages: Auran, Dwarven, Elven, Giant, Gnome, Halfling, and Terran.Favored Class: Rogue. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.

Description

Changelings are reluctant fighters, preferring to intimidate or bluff their opponents. When forced to fight, they fight defensively while assessing their chances of winning the fight. Changelings are nor above running when they find themselves in a losing situation. +2 racial bonus on saving throws against sleep and charm effects.+2 racial bonus on Bluff, Intimidate, and Sense Motive checks.Natural Linguist: Changelings add Speak Language to their list of class skills for any class they adopt.Bonus Languages: Auran, Dwarven, Elven, Giant, Gnome, Halfling, and Terran.Favored Class: Rogue. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.