Centaur
Large Monstrous Humanoid — CR 3
- Hit Dice
- 4d8+8 (26 hp)
- Initiative
- +2
- Speed
- Land 50 ft
- Armor Class
- 14, touch 11, flat-footed 12
- Base Attack / Grapple
- +4/+12
- Attack
- Longsword +7 melee (2d6+6/19-20) or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3)
- Full Attack
- Longsword +7 melee (2d6+6/19-20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3)
- STR
- 18
- DEX
- 14
- CON
- 15
- INT
- 8
- WIS
- 13
- CHA
- 11
- Fort / Ref / Will
- +3 / +6 / +5
- Challenge Rating
- 3
- Alignment
- Usually Neutral-Good
- Organization
- Solitary, company (5–8), troop (8–18 plus 1 leader of 2nd–5th level), or tribe (20–150 plus 30% noncombatants plus 10 3rd−level sergeants, 5 5th−level lieutenants, and 1 leader of 5th–9th level)
- Treasure
- Standard
- Environment
- Forests
- Level Adjustment
- +2
Special Abilities
Feats
The creature gallops out of the trees, its thundering hooves echoing throughout the forest. It has the upper torso, arms, and head of a humanoid, and the lower body of a large horse. It carries a longbow, drawn and nocked, ready to loose an arrow at the first hint of danger.
Description
Centaurs are woodland beings who shun the company of strangers. They are deadly archers and even more fearsome in melee.
A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds.
Centaurs speak Sylvan and Elven.
Combat
Although generally mild-tempered, centaurs are always armed. Their favorite melee weapon is the longsword. When scouting or hunting, they carry composite longbows. A centaur employing a lance deals double damage when it charges, just as a rider on a mount does.
Centaurs usually don’t provoke a fight. Their normal response to aggression is swift retreat, perhaps after launching a few arrows to discourage pursuit. Against creatures powerful enough to pose danger to the tribe, they appear to use this same tactic, except that about half of the retreating centaurs will circle around to lie in ambush or attack the foe from the rear.