Celestial Lion

Large Magical Beast (Augmented Animal, Extraplanar) — CR 4

Realmshelps (RH)3.5
Hit Dice
5d8+10 (32 hp)
Initiative
+3
Speed
40 ft, 40 ft.
Armor Class
15, touch 12, flat-footed 12
Base Attack / Grapple
+3/+12
Attack
claw +7 melee Full Attack: 2 claws +7 melee and bite +2 melee
STR
21
DEX
17
CON
15
INT
3
WIS
12
CHA
6
Fort / Ref / Will
+6 / +7 / +2
Challenge Rating
4
Alignment
Always good (any)
Spell Resistance
10

Special Abilities

DR 5/magicImproved GrabPouncerake 1d4+2smite evil

Feats

Celestial Lion* (CR 4)

Large Magical Beast (Augmented Animal and Extraplanar)
Alignment: Always good (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +5

AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
Hit Dice: 5d8+10 (32 hp); DR: 5/magic
Fort +6, Ref +7, Will +2 Speed: 40 ft.
Space: 10 ft. by 5 ft.
Base Attack +3; Grapple +12
Attack: claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee
Damage: Claw 1d4+5; bite 1d8+2
Special Attacks/Actions: Improved Grab, Pounce, rake 1d4+2, smite evil Abilities: Str 21, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Special Qualities: resistance to acid 5, cold 5, and electricity 5, SR 10
Feats: Alertness; Run
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, and Spot +5
Advancement: 6-8 HD (Large) Climate/Terrain: Seven Mounting Heavens of Celestia
Organization: Solitary, pair, or pride (6-10)
Treasure/Possessions: None

Description

Celestial Lion* (CR 4)

Large Magical Beast (Augmented Animal and Extraplanar)
Alignment: Always good (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +5

AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
Hit Dice: 5d8+10 (32 hp); DR: 5/magic
Fort +6, Ref +7, Will +2 Speed: 40 ft.
Space: 10 ft. by 5 ft.
Base Attack +3; Grapple +12
Attack: claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee
Damage: Claw 1d4+5; bite 1d8+2
Special Attacks/Actions: Improved Grab, Pounce, rake 1d4+2, smite evil Abilities: Str 21, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Special Qualities: resistance to acid 5, cold 5, and electricity 5, SR 10
Feats: Alertness; Run
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, and Spot +5
Advancement: 6-8 HD (Large) Climate/Terrain: Seven Mounting Heavens of Celestia
Organization: Solitary, pair, or pride (6-10)
Treasure/Possessions: None

Combat

Celestial Lion* (CR 4)

Large Magical Beast (Augmented Animal and Extraplanar)
Alignment: Always good (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft., Listen +5, and Spot +5

AC: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
Hit Dice: 5d8+10 (32 hp); DR: 5/magic
Fort +6, Ref +7, Will +2 Speed: 40 ft.
Space: 10 ft. by 5 ft.
Base Attack +3; Grapple +12
Attack: claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee
Damage: Claw 1d4+5; bite 1d8+2
Special Attacks/Actions: Improved Grab, Pounce, rake 1d4+2, smite evil Abilities: Str 21, Dex 17, Con 15, Int 3, Wis 12, Cha 6
Special Qualities: resistance to acid 5, cold 5, and electricity 5, SR 10
Feats: Alertness; Run
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, and Spot +5
Advancement: 6-8 HD (Large) Climate/Terrain: Seven Mounting Heavens of Celestia
Organization: Solitary, pair, or pride (6-10)
Treasure/Possessions: None