Cat

Tiny Animal — CR 0.25

Monster Manual v.3.5 (MM), p. 2703.5
Hit Dice
½d8 (2 hp)
Initiative
+2
Speed
Land 30 ft
Armor Class
14, touch 14, flat-footed 12
Base Attack / Grapple
+0/-12
Attack
Claw +4 melee (1d2-4)
Full Attack
2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)
STR
3
DEX
15
CON
10
INT
2
WIS
12
CHA
7
Fort / Ref / Will
+2 / +4 / +1
Challenge Rating
0.25
Alignment
Always Neutral
Organization
Domesticated or solitary
Treasure
None
Environment
Plains
Level Adjustment

Special Abilities

Feats

The statistics presented here describe a common housecat.

Description

The statistics presented here describe a common housecat.

Combat

Cats prefer to sneak up on their prey.

Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.