Captured One (Bugbear)

Medium Construct — CR 4

Realmshelps (RH)3.5
Hit Dice
3d10 (16 hp) + 3d8+3 (16 hp)
Initiative
+2
Speed
30 ft, 30 ft.
Armor Class
20, touch 12, flat-footed 18
Base Attack / Grapple
+4/+6
Attack
Morningstar +5 melee Full Attack: Morningstar +5 melee
STR
14
DEX
15
CON
13
INT
10
WIS
15
CHA
9
Fort / Ref / Will
+2 / +3 / +3
Challenge Rating
4
Alignment
Always neutral

Special Abilities

-

Feats

Captured One (Bugbear)* (CR 4)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +5
Languages: Cannot speak

AC: 20 (+2 Dex, +5 natural, +2 leather, +1 small wooden shield), touch 12, flat-footed 18
Hit Dice: 3d10 (16 hp) + 3d8+3 (16 hp)
Fort +2, Ref +3, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +6
Attack: Morningstar +5 melee
Full Attack: Morningstar +5 melee
Damage: Morningstar 1d8+2
Special Attacks/Actions: - Abilities: Str 14, Dex 15, Con 13, Int 10, Wis 15, Cha 9
Special Qualities: construct traits, senses, shared damage
Feats: Alertness; Weapon Focus (morningstar)
Skills: Climb +3, Hide +4, Listen +4, Move Silently +4, and Spot +5
Advancement: By character class Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: Standard

Description

Captured One (Bugbear)* (CR 4)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +5
Languages: Cannot speak

AC: 20 (+2 Dex, +5 natural, +2 leather, +1 small wooden shield), touch 12, flat-footed 18
Hit Dice: 3d10 (16 hp) + 3d8+3 (16 hp)
Fort +2, Ref +3, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +6
Attack: Morningstar +5 melee
Full Attack: Morningstar +5 melee
Damage: Morningstar 1d8+2
Special Attacks/Actions: - Abilities: Str 14, Dex 15, Con 13, Int 10, Wis 15, Cha 9
Special Qualities: construct traits, senses, shared damage
Feats: Alertness; Weapon Focus (morningstar)
Skills: Climb +3, Hide +4, Listen +4, Move Silently +4, and Spot +5
Advancement: By character class Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: Standard

Combat

Captured One (Bugbear)* (CR 4)

Medium Construct
Alignment: Always neutral
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +5
Languages: Cannot speak

AC: 20 (+2 Dex, +5 natural, +2 leather, +1 small wooden shield), touch 12, flat-footed 18
Hit Dice: 3d10 (16 hp) + 3d8+3 (16 hp)
Fort +2, Ref +3, Will +3 Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +6
Attack: Morningstar +5 melee
Full Attack: Morningstar +5 melee
Damage: Morningstar 1d8+2
Special Attacks/Actions: - Abilities: Str 14, Dex 15, Con 13, Int 10, Wis 15, Cha 9
Special Qualities: construct traits, senses, shared damage
Feats: Alertness; Weapon Focus (morningstar)
Skills: Climb +3, Hide +4, Listen +4, Move Silently +4, and Spot +5
Advancement: By character class Climate/Terrain: Any
Organization: Solitary, pair, or gang (3-4)
Treasure/Possessions: Standard