Braxat

Large Monstrous Humanoid — CR 9

()Updated 3.5

Braxat is a D&D 3.5 monster from —. CR 9, HD 10d8+50 (95 hp).

Hit Dice
10d8+50 (95 hp)
Initiative
+1
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+10/+20
Attack
Huge greatclub +16 melee
Full Attack
Huge greatclub +16/+11 melee and gore +10 melee
STR
23
DEX
12
CON
20
INT
15
WIS
12
CHA
11
Fort / Ref / Will
+8 / +8 / +10
Challenge Rating
9
Alignment
Usually neutral evil
Organization
Solitary, pair, gang (3-6), warband (7-12), or tribe (20-80)
Treasure
Standard
Level Adjustment
+7

Special Abilities

Breath WeaponMind BlastPsionicsTelepathy

Feats

Attack/Defense Modes: mind thrust, mind blast/thought shield, empty mind. Spell-Like Abilities (Sp): At will - blink; 1/day - confusion, feeblemind. Caster level 8th; save DC 10 + spell level. Braxats relish the hunt. They delight in their victims' fear and like to prolong the agony of their prey by stalking it for long periods, using their telepathy to create false hopes, and then crushing those hopes with new ambushes. Alternatively, braxats may send their victims telepathic taunts, detailing the grisly fate that awaits them after capture. In combat, braxats are cruel and cunning. They prefer to soften up opponents with mind blasts and psionic assaults before closing in for the kill. They usually save their breath weapons for particularly stubborn foes. Once the opponents are damaged, the braxats wade into combat with their greatclubs.

Description

Attack/Defense Modes: mind thrust, mind blast/thought shield, empty mind. Spell-Like Abilities (Sp): At will - blink; 1/day - confusion, feeblemind. Caster level 8th; save DC 10 + spell level. Braxats relish the hunt. They delight in their victims' fear and like to prolong the agony of their prey by stalking it for long periods, using their telepathy to create false hopes, and then crushing those hopes with new ambushes. Alternatively, braxats may send their victims telepathic taunts, detailing the grisly fate that awaits them after capture. In combat, braxats are cruel and cunning. They prefer to soften up opponents with mind blasts and psionic assaults before closing in for the kill. They usually save their breath weapons for particularly stubborn foes. Once the opponents are damaged, the braxats wade into combat with their greatclubs.