Boar, Dire

Large Animal (good will) — CR 4

Monster Manual v.3.5 (MM), p. 63Updated 3.5

Boar, Dire is a D&D 3.5 monster from MM, p. 63. CR 4, HD 7d8+21 (52 hp).

Hit Dice
7d8+21 (52 hp)
Initiative
+0
Speed
Land 40 ft
Armor Class
15, touch 9, flat-footed 15
Base Attack / Grapple
+5/+17
Attack
Gore +12 melee (1d8+12)
Full Attack
Gore +12 melee (1d8+12)
STR
27
DEX
10
CON
17
INT
2
WIS
13
CHA
8
Fort / Ref / Will
+8 / +5 / +8
Challenge Rating
4
Alignment
Always Neutral
Organization
Solitary or herd (5–8)
Treasure
None
Environment
Forests
Level Adjustment

Special Abilities

Feats

This giant boar has an arched back as high as a human is tall. It has spiny armor on its head and back, great, gleaming tusks, and small, furious, demon eyes.

Description

Dire animals are larger, tougher, meaner versions of ordinary animals. Each kind tends to have a feral, prehistoric, or even demonic appearance.

Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.

Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.

Combat

A dire boar charges its opponent, trying to rip the target open with its tusks.

Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.