Bhuka

Medium Humanoid (Goblinoid) — CR 1

()Updated 3.5

Bhuka is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).

Hit Dice
1d8+1 (5 hp)
Initiative
+1
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+1/+1
Attack
Club +1 melee or shortbow +2 ranged
Full Attack
Club +1 melee or shortbow +2 ranged
STR
11
DEX
13
CON
12
INT
10
WIS
9
CHA
8
Fort / Ref / Will
+3 / +1 / -1
Challenge Rating
1
Alignment
Usually lawful good
Organization
Solitary, team (2-5), band (6-16 plus 1 3rd-level leader [usually ranger or druid]), or phratry (20-100 plus 1 3rd-level leader per 10 adults, 3 5th-level shamans [druids], and 1 7th-level chieftain)
Treasure
Standard
Level Adjustment

Feats

Bhuka are not warlike, preferring to remain unseen and observe newcomers from a distance to gauge their intentions. If combat is necessary, bhuka fight in loose bands and employ skirmish tactics. Usually a druid or ranger leads a fighting band and lends magical support. The bhuka warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Goblinoid Subtype Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.

Description

Bhuka are not warlike, preferring to remain unseen and observe newcomers from a distance to gauge their intentions. If combat is necessary, bhuka fight in loose bands and employ skirmish tactics. Usually a druid or ranger leads a fighting band and lends magical support. The bhuka warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Goblinoid Subtype Goblinoids are stealthy humanoids who live by hunting and raiding and who all speak Goblin.