Bear, Polar

Large Animal — CR 4

Monster Manual v.3.5 (MM), p. 2693.5
Hit Dice
6d8+24 (51 hp)
Initiative
+1
Speed
Land 40 ft
Armor Class
15, touch 10, flat-footed 14
Base Attack / Grapple
+4/+16
Attack
Claw +11 melee (1d8+8)
Full Attack
2 claws +11 melee (1d8+8) and bite +6 melee (2d6+4)
STR
27
DEX
13
CON
19
INT
2
WIS
12
CHA
6
Fort / Ref / Will
+9 / +6 / +3
Challenge Rating
4
Alignment
Always Neutral
Organization
Solitary or pair
Treasure
None
Environment
Forests
Level Adjustment

Special Abilities

Feats

These massive carnivores weigh more than 1,800 pounds and stand nearly 10 feet tall when they rear up on their hind legs. They are bad-tempered and territorial.

These long, lean carnivores are slightly taller than brown bears.

Description

These massive carnivores weigh more than 1,800 pounds and stand nearly 10 feet tall when they rear up on their hind legs. They are bad-tempered and territorial.

These long, lean carnivores are slightly taller than brown bears.

Combat

Polar bears fight just as brown bears do.

Improved Grab (Ex): To use this ability, a polar bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the bear.

Skills: A polar bear has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

“A polar bear’s white coat bestows a +12 racial bonus on Hide checks in snowy areas.”