Asherati

Medium Humanoid — CR 1

()Updated 3.5

Asherati is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).

Hit Dice
1d8+1 (5 hp)
Initiative
+1
Speed
land 30 ft, 30 ft., burrow (sand only) 30 ft.
Base Attack / Grapple
+1/+2
Attack
Eagles claw +2 melee
Full Attack
Eagles claw +0 melee and eagles claw +0 melee
STR
13
DEX
13
CON
12
INT
8
WIS
9
CHA
8
Fort / Ref / Will
+3 / +1 / -1
Challenge Rating
1
Alignment
Usually neutral
Organization
Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 ashworms, and 2-5 riding ashworms)
Treasure
Standard
Level Adjustment

Special Abilities

Body LampSandswim

Feats

The asherati warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Asheratis prefer to attack from ambush, hiding in the sand then rising up en masse around their foe.

Description

The asherati warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Asheratis prefer to attack from ambush, hiding in the sand then rising up en masse around their foe.