Asherati
Medium Humanoid — CR 1
Asherati is a D&D 3.5 monster from —. CR 1, HD 1d8+1 (5 hp).
- Hit Dice
- 1d8+1 (5 hp)
- Initiative
- +1
- Speed
- land 30 ft, 30 ft., burrow (sand only) 30 ft.
- Base Attack / Grapple
- +1/+2
- Attack
- Eagles claw +2 melee
- Full Attack
- Eagles claw +0 melee and eagles claw +0 melee
- STR
- 13
- DEX
- 13
- CON
- 12
- INT
- 8
- WIS
- 9
- CHA
- 8
- Fort / Ref / Will
- +3 / +1 / -1
- Challenge Rating
- 1
- Alignment
- Usually neutral
- Organization
- Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 ashworms, and 2-5 riding ashworms)
- Treasure
- Standard
- Level Adjustment
- —
Special Abilities
Body LampSandswim
Feats
Description
The asherati warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
Asheratis prefer to attack from ambush, hiding in the sand then rising up en masse around their foe.