Armand Warden

Small Monstrous Humanoid — CR 7

()Updated 3.5

Armand Warden is a D&D 3.5 monster from —. CR 7, HD 5d8+20 plus 4d8+16 (74 hp).

Hit Dice
5d8+20 plus 4d8+16 (74 hp)
Initiative
+4
Speed
land 30 ft, 30 ft., burrow 10 ft.
Base Attack / Grapple
+8/+10
Attack
Unarmed +14 melee
Full Attack
Unarmed +14/+9 melee or flurry of blows +12/+12/+7 melee
STR
14
DEX
18
CON
19
INT
10
WIS
16
CHA
8
Fort / Ref / Will
+9 / +12 / +11
Challenge Rating
7
Alignment
Usually lawful neutral
Organization
Solitary or group (1 plus 2-9 armands)
Treasure
Standard plus possessions noted in text
Level Adjustment
+3

Special Abilities

EvasionSlow FallStill Mind

Feats

An armand warden fights fiercely to defend itself or any other armand.

Description

An armand warden fights fiercely to defend itself or any other armand.