Arachnoid Gray Render

Huge Aberration — CR 11

Realmshelps (RH)3.5
Hit Dice
20d8+180 (267 hp)
Initiative
+1
Speed
30 ft, 30 ft., climb 20 ft.
Armor Class
24, touch 9, flat-footed 23
Base Attack / Grapple
+15/+19
Attack
Bite+23 melee and 6 claws +18 melee Full Attack: Bite+23 melee and 6 claws +18 melee
STR
31
DEX
12
CON
28
WIS
12
CHA
8
Fort / Ref / Will
+21 / +13 / +13
Challenge Rating
11
Alignment
Neutral Evil

Special Abilities

Improved grabpoisonrend 3d8+15

Arachnoid Gray Render* (CR 11)

Huge Aberration
Alignment: Neutral Evil
Initiative: +1 (Dex); Senses: scent and Spot +14

AC: 24 (+1 Dex, -2 size, +15 natural ), touch 9, flat-footed 23
Hit Dice: 20d8+180 (267 hp)
Fort +21, Ref +13, Will +13 Speed: 30 ft., climb 20 ft.
Space: 10 ft./10 ft.
Base Attack +15; Grapple +19
Attack: Bite+23 melee and 6 claws +18 melee
Full Attack: Bite+23 melee and 6 claws +18 melee
Damage: Bite 2d8+10 plus poison, 6 claws 1d8+5
Special Attacks/Actions: Improved grab, poison, rend 3d8+15 Abilities: Str 31, Dex 12, Con 28, Int -, Wis 12, Cha 8
Special Qualities: Immunities
Feats:
Skills: Climb +18, Hide +8, Jump +16, and Spot +14
Advancement: Climate/Terrain: Underground
Organization: Solitary
Treasure/Possessions: None

Description

Arachnoid Gray Render* (CR 11)

Huge Aberration
Alignment: Neutral Evil
Initiative: +1 (Dex); Senses: scent and Spot +14

AC: 24 (+1 Dex, -2 size, +15 natural ), touch 9, flat-footed 23
Hit Dice: 20d8+180 (267 hp)
Fort +21, Ref +13, Will +13 Speed: 30 ft., climb 20 ft.
Space: 10 ft./10 ft.
Base Attack +15; Grapple +19
Attack: Bite+23 melee and 6 claws +18 melee
Full Attack: Bite+23 melee and 6 claws +18 melee
Damage: Bite 2d8+10 plus poison, 6 claws 1d8+5
Special Attacks/Actions: Improved grab, poison, rend 3d8+15 Abilities: Str 31, Dex 12, Con 28, Int -, Wis 12, Cha 8
Special Qualities: Immunities
Feats:
Skills: Climb +18, Hide +8, Jump +16, and Spot +14
Advancement: Climate/Terrain: Underground
Organization: Solitary
Treasure/Possessions: None

Combat

Arachnoid Gray Render* (CR 11)

Huge Aberration
Alignment: Neutral Evil
Initiative: +1 (Dex); Senses: scent and Spot +14

AC: 24 (+1 Dex, -2 size, +15 natural ), touch 9, flat-footed 23
Hit Dice: 20d8+180 (267 hp)
Fort +21, Ref +13, Will +13 Speed: 30 ft., climb 20 ft.
Space: 10 ft./10 ft.
Base Attack +15; Grapple +19
Attack: Bite+23 melee and 6 claws +18 melee
Full Attack: Bite+23 melee and 6 claws +18 melee
Damage: Bite 2d8+10 plus poison, 6 claws 1d8+5
Special Attacks/Actions: Improved grab, poison, rend 3d8+15 Abilities: Str 31, Dex 12, Con 28, Int -, Wis 12, Cha 8
Special Qualities: Immunities
Feats:
Skills: Climb +18, Hide +8, Jump +16, and Spot +14
Advancement: Climate/Terrain: Underground
Organization: Solitary
Treasure/Possessions: None