Afflicted 5th-Level Human Fighter
Medium Humanoid — CR 5
- Hit Dice
- 5d10+10 (37 hp)
- Initiative
- +0
- Speed
- 15 ft, 15 ft. in full plate, base speed 20 ft.
- Armor Class
- 19, touch 10, flat-footed 19
- Base Attack / Grapple
- +5/+8
- Attack
- Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
- STR
- 16
- DEX
- 11
- CON
- 14
- INT
- 8
- WIS
- 12
- CHA
- 4
- Fort / Ref / Will
- +6 / +1 / +2
- Challenge Rating
- 5
- Alignment
- Lawful neutral
Special Abilities
DR 2/red steelWeb 2/day
Feats
Afflicted 5th-Level Human Fighter* (CR 5)
Medium Humanoid
Alignment: Lawful neutral
Initiative: +0
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard
Description
Afflicted 5th-Level Human Fighter* (CR 5)
Medium Humanoid
Alignment: Lawful neutral
Initiative: +0
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard
Combat
Afflicted 5th-Level Human Fighter* (CR 5)
Medium Humanoid
Alignment: Lawful neutral
Initiative: +0
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard