Afflicted 5th-Level Human Fighter

Medium Humanoid — CR 5

Realmshelps (RH)3.5
Hit Dice
5d10+10 (37 hp)
Initiative
+0
Speed
15 ft, 15 ft. in full plate, base speed 20 ft.
Armor Class
19, touch 10, flat-footed 19
Base Attack / Grapple
+5/+8
Attack
Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
STR
16
DEX
11
CON
14
INT
8
WIS
12
CHA
4
Fort / Ref / Will
+6 / +1 / +2
Challenge Rating
5
Alignment
Lawful neutral

Special Abilities

DR 2/red steelWeb 2/day

Feats

Afflicted 5th-Level Human Fighter* (CR 5)

Medium Humanoid
Alignment: Lawful neutral
Initiative: +0

AC: 19 (+0 Dex, +1 natural, +8 masterwork full plate), touch 10, flat-footed 19
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard

Description

Afflicted 5th-Level Human Fighter* (CR 5)

Medium Humanoid
Alignment: Lawful neutral
Initiative: +0

AC: 19 (+0 Dex, +1 natural, +8 masterwork full plate), touch 10, flat-footed 19
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard

Combat

Afflicted 5th-Level Human Fighter* (CR 5)

Medium Humanoid
Alignment: Lawful neutral
Initiative: +0

AC: 19 (+0 Dex, +1 natural, +8 masterwork full plate), touch 10, flat-footed 19
Hit Dice: 5d10+10 (37 hp); DR: 2/red steel
Fort +6, Ref +1, Will +2 Speed: 15 ft. in full plate, base speed 20 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +8
Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Full Attack: Masterwork bastard sword +10 melee or masterwork shortbow +6 ranged
Damage: Masterwork bastard sword 1d10+6/19-20, masterwork shortbow 1d6/x3
Special Attacks/Actions: Web 2/day Abilities: Str 16, Dex 11, Con 14, Int 8, Wis 12, Cha 4
Special Qualities: legacies, Red Curse immunity
Feats: Cleave; Exotic Weapon Proficiency (bastard sword); Great Cleave; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Climb +6, Jump +6, and Ride +8
Advancement: By character class Climate/Terrain: Savage Coast
Organization: Solitary
Treasure/Possessions: Standard