Abyssal Dire Rat
Small Magical Beast — CR 1
- Hit Dice
- 1d8+1 (5 hp)
- Initiative
- +3
- Speed
- 40 ft, 40 ft., climb 20 ft.
- Armor Class
- 15, touch 14, flat-footed 12
- Base Attack / Grapple
- +1/-3
- Attack
- Bite +4 melee Full Attack: Bite +4 melee
- STR
- 10
- DEX
- 17
- CON
- 12
- INT
- 3
- WIS
- 12
- CHA
- 4
- Fort / Ref / Will
- +3 / +5 / +3
- Challenge Rating
- 1
- Alignment
- Always evil (any)
- Spell Resistance
- 2
Special Abilities
Diseasesmite good
Abyssal Dire Rat* (CR 1/2)
Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None
Description
Abyssal Dire Rat* (CR 1/2)
Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None
Combat
Abyssal Dire Rat* (CR 1/2)
Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None