Abyssal Dire Rat

Small Magical Beast — CR 1

Realmshelps (RH)3.5
Hit Dice
1d8+1 (5 hp)
Initiative
+3
Speed
40 ft, 40 ft., climb 20 ft.
Armor Class
15, touch 14, flat-footed 12
Base Attack / Grapple
+1/-3
Attack
Bite +4 melee Full Attack: Bite +4 melee
STR
10
DEX
17
CON
12
INT
3
WIS
12
CHA
4
Fort / Ref / Will
+3 / +5 / +3
Challenge Rating
1
Alignment
Always evil (any)
Spell Resistance
2

Special Abilities

Diseasesmite good

Abyssal Dire Rat* (CR 1/2)

Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.

AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None

Description

Abyssal Dire Rat* (CR 1/2)

Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.

AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None

Combat

Abyssal Dire Rat* (CR 1/2)

Small Magical Beast
Alignment: Always evil (any)
Initiative: +3 (Dex); Senses: darkvision 60 ft.

AC: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +5, Will +3 Speed: 40 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -3
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d4
Special Attacks/Actions: Disease, smite good Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Special Qualities: cold and fire resistance 5, SR 2
Feats: Weapon Finesse (bite)
Skills: Climb +11, Hide +11, and Move Silently +6
Advancement: 2-3 HD (Small); 4-6 HD (Medium-size) Climate/Terrain: Any land and underground
Organization: Solitary or pack (11-20)
Treasure/Possessions: None