Aarakocra

Medium Monstrous Humanoid — CR 1

()Updated 3.5

Aarakocra is a D&D 3.5 monster from —. CR 1, HD 1d8 (4 hp).

Hit Dice
1d8 (4 hp)
Initiative
+2
Speed
land 20 ft, 20 ft., fly 90 ft. (average)
Base Attack / Grapple
+1/+0
Attack
Talon +0 melee or javelin +3 ranged
Full Attack
2 talons +0 melee; or javelin +3 ranged
STR
9
DEX
15
CON
10
INT
10
WIS
11
CHA
10
Fort / Ref / Will
- / +4 / +2
Challenge Rating
1
Alignment
Often neutral good
Organization
Solitary, flight (3-6) or tribe (11-30 plus 1 cleric of 3rd-5th level)
Treasure
Standard
Level Adjustment
+2

Special Abilities

BiteSummon Large Air Elemental

Feats

Aarakocras avoid fighting on the ground, preferring to fight from the air. They swoop on their foes to attack with their talons, or throw javelins from afar. Typically, an aarakocra warrior carries six javelins strapped to its chest in individual sheaths.

Description

Aarakocras avoid fighting on the ground, preferring to fight from the air. They swoop on their foes to attack with their talons, or throw javelins from afar. Typically, an aarakocra warrior carries six javelins strapped to its chest in individual sheaths.