Withered Bow

World of Warcraft: Horde Player's Guide (HPG)Updated WoW RPG (3.5)

Withered Bow is a D&D 3.5 magic item (Magic Weapon) from HPG. Price 41,700 gp; Caster level 11th.

Quick answers

What type of magic item is Withered Bow?

The item type for Withered Bow is Magic Weapon.

What is the price of Withered Bow?

The market price of Withered Bow is 41,700 gp.

What caster level is Withered Bow?

The caster level for Withered Bow is 11th.

Type
Magic Weapon
Price
41,700 gp
Caster Level
11th
Aura
Moderate necromancy

Description: The night elves craft living bows from the trees of their ancient forests. After the war, some of these bows ended up in Forsaken hands, where they underwent a radical change. The unholy energy that animated the Forsaken interacted strangely with the bows, and the living wood withered, dried and died. Now some Forsaken craft these bows deliberately. These bows appear as ash-gray curves of warped and twisted wood. Powers: A withered bow functions as a +2 corrupting composite longbow (+3 Strength bonus). On a critical hit, a withered bow bestows one negative level. The negative level vanishes after 11 hours. Moderate necromancy; CL 11th; Craft Magic Arms and Armor, enervation, shadow strike, creator must be evil; Price 41,700 gp; Cost 21,200 gp + 1,640 XP . Mystic Sites Some areas possess special qualities by virtue of their locations or events that occurred within the area. The W orld T ree Nordrassil, for instance, is a mystic site, as are healing fountains. Adventurers may stumble upon a mystic site in their travels and find that the location imbues them with strange powers. Mystic sites are rare and powerful locations; creating mystic sites is beyond the ken of mortal spellcasters. Some scholars believe that with time and effort, mortals could one day unlock the secret of creating mystic sites, but none have done so thus far. A number of characteristics describe mystic sites. Appearance: The first section, in italics, contains read-aloud text for the GM to relay to the players. Legends: This section includes legends about the mystic site and rumors of its history, plus any relevant Knowledge DCs. Destruction: This section reveals how a mystic site might be destroyed. Powers: This section details the powers a mystic site imbues and how characters unlock these powers. Aura: The last line of a mystic site's entry reveals its magical aura. GP Equivalent: While mystic sites cannot be bought or sold, this value allows a GM to compare the abilities a mystic site grants to other magic items. He can then determine whether or not the mystic site is appropriate for characters of the heroes' current level. For example, gaining the benefits of a green witch hut is about the same as gaining a 5,000-gp magic item. Bones of the Earth Mother Enormous, bone-white columns of rock jut out from the earth. The columns stretch into the air and curve like giant ribs. All around the columns stretches a hundred feet of black soil that looks rich and loamy, though no plants grow in the area.