Dust of Dullness

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Dust of Dullness is a D&D 3.5 magic item (Wondrous Item) from —. Price 1,500 gp; Caster level 7.

Type
Wondrous Item
Price
1,500 gp
Caster Level
7
Aura
Moderatenecromancy

A single dose of this dust can either be poured on a single target or hurled to cascade into a 10-foot-long cone. If used against a single target, the saving throw to resist the dust's effects is made at a -4 penalty. Any living creature touched by the dust must make a successful Fortitude save (DC 13). Those who fail to save roll 1d6 and consult the table below to determine which of their senses are dulled. The effects of this roll are cumulative; someone who rolls a 6 has all six senses dulled. The effects of dust of dullness last for 1d6 hours.

RollResult
1Taste: Victim suffers a -4 penalty on saving throws made to resist ingested toxins.
2Smell: Victim loses the scent ability, if possessed.
3Hearing: Victim is deafened.
4Touch: Victim suffers -2 penalty on attack rolls and Dexterity-based skill checks.
5Sight: Victim is blinded.
6Sixth Sense: Victim cannot cast divination spells, and suffers a -4 penalty to Will saves.

Moderate necromancy; CL 7th; Craft Wondrous Item, contagion; Price 1,500 gp.
Source: Dungeon #112