Waterspawn

Aberrant feat

Lords of Madness (LoM), p. 182Updated Supplementals (3.5)

Waterspawn is a D&D 3.5 feat (Aberrant) from LoM, p. 182. Your abnormal body and heritage has become more pronounced. You have prominent fi ns and are supremely well adapted to the icy deeps.

Prerequisite

Aberration Blood (LoM) , one other aberrant feat,

You gain a Swim speed equal to your land speed. This also grants you a +8 racial bonus on Swim checks, the ability to take 10 on any Swim check, and the ability to use the run action while swimming. You gain resistance to cold 5. You can breathe air and water with equal ease.

Benefit

You gain a Swim speed equal to your land speed. This also grants you a +8 racial bonus on Swim checks, the ability to take 10 on any Swim check, and the ability to use the run action while swimming. You gain resistance to cold 5. You can breathe air and water with equal ease.

Description

Your abnormal body and heritage has become more pronounced. You have prominent fi ns and are supremely well adapted to the icy deeps.