Unnatural Enemy
General feat
Unnatural Enemy is a D&D 3.5 feat (General) from PE, p. 86. Aberrations are especially common in the Shadow Marches and the Eldeen Reaches. While only a few people actively follow the Gatekeeper traditions, many hunters learn to fight these terrors. You have…
Prerequisite
or Gatekeeper Initiate feat, Region of origin Shadow Marches or Eldeen Reaches,
You receive a +2 bonus on Knowledge (dungeoneering) checks made in conjunction with aberrations. You also gain a +2 bonus on weapon damage rolls made against aberrations.
If you have selected aberrations as a favored enemy, the bonus on Knowledge (dungeoneering) checks instead equals your favored enemy bonus against aberrations. (The bonus on damage rolls is unaffected, but still stacks with the bonus from the favored enemy ability.)
Benefit
You receive a +2 bonus on Knowledge (dungeoneering) checks made in conjunction with aberrations. You also gain a +2 bonus on weapon damage rolls made against aberrations.
Special
If you have selected aberrations as a favored enemy, the bonus on Knowledge (dungeoneering) checks instead equals your favored enemy bonus against aberrations. (The bonus on damage rolls is unaffected, but still stacks with the bonus from the favored enemy ability.)
Description
Aberrations are especially common in the Shadow Marches and the Eldeen Reaches. While only a few people actively follow the Gatekeeper traditions, many hunters learn to fight these terrors. You have been trained in the ways of aberrations, and you know how to recognize them and spot their weaknesses.