Uncivilized
Trait feat
Uncivilized is a D&D 3.5 feat (Trait) from UA, p. 90. You relate better to animals than you do to people.
Prerequisite
You gain a +1 bonus on Handle Animal checks and wild empathy checks. Drawback: You take a -1 penalty on Bluff checks, Diplomacy checks, and Gather Information checks. Roleplaying Ideas: Characters with this trait are likely to feel awkward in many social situations; that might be expressed as shyness and quiet behavior, or it might be expressed through an overly exuberant need to participate in conversations.
Benefit
You gain a +1 bonus on Handle Animal checks and wild empathy checks. Drawback: You take a -1 penalty on Bluff checks, Diplomacy checks, and Gather Information checks. Roleplaying Ideas: Characters with this trait are likely to feel awkward in many social situations; that might be expressed as shyness and quiet behavior, or it might be expressed through an overly exuberant need to participate in conversations.
Description
You relate better to animals than you do to people.