Tormented Knight
Vile feat
Tormented Knight is a D&D 3.5 feat (Vile) from CR, p. 23. You are inexorably bound to the loathsome yugoloths that lurk in the Barrens of Doom and Despair, and you strive to bring misery and pain to all creatures that oppose them.
Prerequisite
Scion of Sorrow (CR) , base attack bonus +4,
Any weapon you wield is treated as evil-aligned for the purpose of overcoming damage reduction. Any chaotic or lawful outsider you successfully damage with a melee or ranged weapon must succeed on a Fortitude save (DC 10 + damage dealt) or take 1d4 points of Charisma damage.
This feat can only be taken once. A character who takes this feat cannot also take the Demonsworn Knight or Hellbound Knight feat. A fighter can select this feat as one of his fi ghter bonus feats. In addition, as soon as you take this feat, your fl esh turns pale and becomes unnaturally cold to the touch.
Benefit
Any weapon you wield is treated as evil-aligned for the purpose of overcoming damage reduction. Any chaotic or lawful outsider you successfully damage with a melee or ranged weapon must succeed on a Fortitude save (DC 10 + damage dealt) or take 1d4 points of Charisma damage.
Special
This feat can only be taken once. A character who takes this feat cannot also take the Demonsworn Knight or Hellbound Knight feat. A fighter can select this feat as one of his fi ghter bonus feats. In addition, as soon as you take this feat, your fl esh turns pale and becomes unnaturally cold to the touch.
Description
You are inexorably bound to the loathsome yugoloths that lurk in the Barrens of Doom and Despair, and you strive to bring misery and pain to all creatures that oppose them.