Tomb-Born Resilience
General feat
Tomb-Born Resilience is a D&D 3.5 feat (General) from LM, p. 30. The power of undeath taints you, deadening your mind and body to the effects of mindcontrolling magic, poison, and disease.
Prerequisite
Tomb-Tainted Soul (LM) , Nongood alignment,
You gain a +2 bonus on saving throws made to resist mind-affecting spells and abilities, poison, and disease. Your nails or claws grow yellow and rotten. Although this change has no effect on the damage of your unarmed or natural attacks, most individuals find such creatures horrid-looking.
Benefit
You gain a +2 bonus on saving throws made to resist mind-affecting spells and abilities, poison, and disease. Your nails or claws grow yellow and rotten. Although this change has no effect on the damage of your unarmed or natural attacks, most individuals find such creatures horrid-looking.
Description
The power of undeath taints you, deadening your mind and body to the effects of mindcontrolling magic, poison, and disease.