Throw Anything

General feat

Complete Warrior (CW), p. 105Updated Supplementals (3.5)

Throw Anything is a D&D 3.5 feat (General) from CW, p. 105. In your hands, any weapon becomes a deadly ranged weapon.

Prerequisite

DEX 15, Base attack bonus +2, Proficiency with weapon,

You can throw a melee weapon you are proficient with as if it were a ranged weapon. The range increment of weapons used in conjunction with this feat is 10 feet.

You can't throw a melee weapon without taking a -4 penalty unless it has a range increment (such as a hand axe or a dagger).

Benefit

You can throw a melee weapon you are proficient with as if it were a ranged weapon. The range increment of weapons used in conjunction with this feat is 10 feet.

Normal

You can’t throw a melee weapon without taking a -4 penalty unless it has a range increment (such as a hand axe or a dagger).

Description

In your hands, any weapon becomes a deadly ranged weapon.