Temper Ectoplasm
Ghost feat
Temper Ectoplasm is a D&D 3.5 feat (Ghost) from Gh, p. 39. You can make durable equipment out of ectoplasm.
Prerequisite
Ectoplasm (Gh) , Shape Ectoplasm (Gh) , WIS 13,
You can shape available ectoplasm into a facsimile of nonliving material, such as stone, crystal, or iron, or anything that can be shaped by the Shape Ectoplasm feat. For example, you could make a suit of half-plate out of ectoplasm and it would function exactly like normal half-plate. It takes 1 full round per pound of weight of the object to craft it, so a suit of ectoplasmic half-plate takes 50 rounds (5 minutes) to shape. You must make an appropriate Craft check to shape articles requiring a high degree of craftsmanship (jewelry, swords, and so on).
The material is obviously formed of ectoplasm and lasts for a number of hours equal to your Wisdom bonus + 1. Tempered ectoplasm has all the properties of raw ectoplasm, except that it lasts longer and it maintains whatever form you mold it into.
Benefit
You can shape available ectoplasm into a facsimile of nonliving material, such as stone, crystal, or iron, or anything that can be shaped by the Shape Ectoplasm feat. For example, you could make a suit of half-plate out of ectoplasm and it would function exactly like normal half-plate. It takes 1 full round per pound of weight of the object to craft it, so a suit of ectoplasmic half-plate takes 50 rounds (5 minutes) to shape. You must make an appropriate Craft check to shape articles requiring a high degree of craftsmanship (jewelry, swords, and so on).
The material is obviously formed of ectoplasm and lasts for a number of hours equal to your Wisdom bonus + 1. Tempered ectoplasm has all the properties of raw ectoplasm, except that it lasts longer and it maintains whatever form you mold it into.
Description
You can make durable equipment out of ectoplasm.