Sickening Grasp

Reserve feat

Complete Mage (CM), p. 47Updated Supplementals (3.5)

Sickening Grasp is a D&D 3.5 feat (Reserve) from CM, p. 47. You wreak havoc with the inner organs of a target, causing it to grow ill.

Prerequisite

Ability to cast 3rd-level spells,

As long as you have a necromancy spell of 3rd level or higher available to cast, any living creature you hit with a melee touch attack becomes sickened for a number of rounds equal to the level of the highest-level necromancy spell you have available to cast. The subject can reduce this duration to 1 round with a successful Fortitude save. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting necromancy spells.

Benefit

As long as you have a necromancy spell of 3rd level or higher available to cast, any living creature you hit with a melee touch attack becomes sickened for a number of rounds equal to the level of the highest-level necromancy spell you have available to cast. The subject can reduce this duration to 1 round with a successful Fortitude save. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting necromancy spells.

Description

You wreak havoc with the inner organs of a target, causing it to grow ill.